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Fine Crafting Materials Guide

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September 21, 2012 - 3:41pm -- Sardu
Fine Crafting Materials Guide

The crafting disciplines in Guild Wars 2 can be an excellent source of armor, weapons, accessories, consumables, and upgrades. Most disciplines tend to make heavy use of items dropped from various creature types, especially once you begin making higher quality items. These items fall under the Fine Crafting Materials collection stored in your bank, and will be the focus of this guide. Dropped gems, rare materials, and food types will be handled in separate guides.

Fine crafting materials are broken down into six distinct tiers, with most used by a majority of crafting disciplines. At the final tier, each type will be used by fewer disciplines, but you will ultimately end up needing larger quantities to produce higher quality items.

In this guide we've compiled information on each of type of fine crafting material, which disciplines use them, and the creature types that most commonly drop them. Hopefully this will help you the next time you're running short on vials of blood by knowing what creatures drop them, and help save you a bit of coin so that you don't find it necessary to purchase them from the trading post. Likewise, if you notice a specific type or tier of fine crafting material is selling at a particularly good price point, it can be handy to know where to find more to sell to other players.

Fine Crafting Materials

Vials of Blood

Bats and trolls both tend to be the most reliable sources for vials of blood for each tier, and both creature types tend to hang out in caves. An alternative would be to hunt skale which are commonly found along rivers or the shorelines of larger bodies of water. Since skale can also drop scales, they may be a better option depending on which type of crafting materials you're looking to stock up on.


Bones tend to be some of the most easily obtained fine crafting materials outside of maybe dusts, at least in my experience. That's largely due to the multitude of creature types that drop them, though each type may only be found in specific regions. At higher levels you'll be fighting a lot of Risen (the undead residents of Orr under Zhaitan's control) so large and ancient bones tend to be very easy to come by.


Drakes, harpies, and raptors will be your best source for claws depending on which region you're in, with Flame Legion tending to be an excellent source for Large Claws at higher levels in the area around the Citadel of Flame dungeon. Drakes in particular tend to populate most maps, and will be found along rivers or other bodies of water. Drakes can also drop scales, so tend to be one of your better options.

Piles of Dust

Of all the fine crafting materials, piles of dust tend to drop the most commonly. This is partially due to the fact that you'll end up using larger quantities for crafting discoveries, or in the case of jewelers you'll be using dust to transmute gems into the next higher tier version.

In terms of creature types that drop piles of dust, elementals and risen have proven to be the most reliable sources, and are found throughout most of the higher level maps. For jewelers, you'll want to be focusing on elementals either way since different types of elemental will drop specific types of gem.


Grubs can be a great source for fangs, and will be found in various caves on many of the maps. They're also a source of venom sacs so can be well worth the time to seek them out even though you may need to work a little harder to reach them. An alternative would be skelk which are found in more swamp-like environments, but just like grubs they can drop both fangs and venom sacs making them worth seeking out.

Finally, if you're also looking to gather leather to make armor and weapons, boars (and to a lesser degree, wolves) are somewhat common creatures found in low or mid-level maps and can drop leather salvage items with roughly the same frequency as fangs.


You'll be spending plenty of quality time in or around water if you plan on collecting many scales. The good  news is that most creature types found in those environments tend to drop scales somewhat commonly, so you have a bit more flexibility in terms of which creatures you decide to focus on. Skritt are a bit of an anomaly here in that they're more of a subterranean creature rather than amphibious or aquatic. You'll also run into them far less frequently than the other creature types listed.


Tailors or anyone looking to gather plenty of cloth salvage items will already be focusing on many the creatures that drop totems. Since each type listed will have an influence in different regions or maps in the game, availability will be dependent upon where you are leveling at the time. As a general rule, bandits will be found in maps with a heavier human and sylvari influence, inquest in asuran areas, and Sons of Svanir can be found throughout the Shiverpeaks.

Venom Sacs

Many of the creatures that drop venom sacs will also drop other fine crafting materials, so you can often maximize your time by gathering two types within the same area on a map. For example, trolls (commonly found in caves) can drop venom sacs, bones, and vials of blood, so can be a great option. Grubs (also mostly found in caves) can be another solid source for venom sacs and can also drop fangs.


Wedge7's picture
Submitted by Wedge7 on

Very useful information, thanks. This will make hunting down those particular fine crafting materials that little bit easier! 

Rumbull's picture
Submitted by Rumbull on

VERY useful and awesome post!  to make it even more so, I would like to suggest that you add the level range of the mobs that drop particular items. Like level 1-15 Sons of Svanir drop tiny totems where as level 15-25 drop small totems.  Or maybe people playing the game realize the game is broken up into tiers and that each tier of crafting material correlates to a tier of zone level?

Dhelawin's picture
Submitted by Dhelawin on

4 seconds of focused thinking to conceive the tier/tier proportion (before i read your comment). So, i hope players realize without an unnecessary update of this already useful information. :)