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Diary Of - Entry 2: Raining Death

May 10, 2012 - 11:49am -- Xerin
Diary of

Don’t die in World versus World.  That’s what I’ve just learned after crawling my way back to where I died, from a waypoint that felt a million miles away.  I can’t complain too loudly as it was my own fault.  I was a little too eager and ended up face down on the sodden decks surrounding Ascension Bay, having walked straight into the firing line of several arrow carts. That’ll teach me for rushing.

My guild and I have decided that this will be our permanent keep.  Everyone knows that a proper keep has to have a moat complete with token sharks and this has just that.  Unfortunately for us Red Invaders have taken up squatters rights, built cannons onto the side walls and are in it for the long haul. 

We’ve decided that cutting off their supply line is a good place to start. The poor Dolyak supply chains arriving from the north and south never knew what hit them as they merrily plodded along, steam rolled by our horde of wailing adventurers. 

“This shouldn’t be too difficult now we control both supply camps.” I say out loud.

“Have you got a trebuchet?” someone asks.

“Yeah, we’ll get one down.  Has everyone got supply?”

Looking out from the cliff edge opposite Ascension Bay, we take time out for a photo opportunity before I realise that tactically, it's a difficult location for us to assault. I resist the temptation to dive into the water again and move away towards the bridge where my band of merry men has now gathered together. 

Guild Wars 2 Ascension Bay

We agree it's best to put the trebuchet to the left of the bridge at the opposite side of where I’ve just been stood to avoid the Red Invaders trebuchet that has begun to fire in our general direction.  In a few seconds ours is built and firing back. 

“Left a bit” everyone shouts to the operator. We all line up on the bridge like birds on a washing line, staring at the keep door and its unmoving health.

“Right a bit.” we shout again in unison. “No, left a bit mor- bingo!”.  

The keep door barely wobbles as the flaming projectile smashes into it.

“How long have they had this bloody keep?” one of the more eloquent members of my guild shouts.

“A good few hours by the looks of the reinforcements. Anyone got another trebuchet?”

We place the second behind the first, just next to the outer keep wall, with the intention of raining death on two fronts at the stubborn defences. 

Just as I’m about to operate the second trebuchet the Red Invaders flank us from the right, spewing across the bridge and trying to stop their devastating use. 

Rallying quickly, we fall back to where the bridge starts and lay down defensive area of effect spells, trapping the tide of invaders in a spike of cripples and damage.  Pushing forward, the bloodied group suddenly turn and scatter, the few still alive running to the north exit or over the cliff edge into the water below. 

Resisting temptation to follow the stragglers, we resume our bombardment of the door. 

“Left a bit!”

 

Comments

Cas (not verified)
Cas's picture

Great Piece. I was watching the footage of this exact fight. I haven't gotten around uploading the massive 6GB video to youtube yet. I'll see if I can't get around to it!

Yski
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Joined: Mar 23 2012
XP: 1600

I really wish my computer could handle those large WvW fights.. sad

Are you a guardian? Let me introduce you to my Flesh Golem, he's getting a bit hungry.

Vyce (not verified)
Cas's picture

Awesome! Very well written.

sylvinstar
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Joined: Mar 23 2012
XP: 3450

It may be doable once the game goes live.  Once they offload some of the work load back onto the GPU and there is less debugging etc. going on.  My comp was able to do it with only a 3.0 dual core and a GTX 280 GPU with 2 gb ram.  I had sliders down to lowest for the big battles.  There was definitely some slide show action but it was playable even as a melee player.

As to the article, I think it will be interesting to see where people start placing siege etc. with defense in mind as well as offense.

Bitter Beard
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Joined: Apr 30 2012
XP: 20

I don't want to get my hopes up that there is some secret beta build just over the next hill that fixes any and all computer issues, our modern day snake oil, because it is never true.

 

While I'm sure more optimization will happen before the next beta weekend, but I don't expect drastic improvements unless I do a massive upgrade on my own computer.

 

Cannot wait for the stress test let alone the next BWE.

Kalran
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Joined: Apr 27 2012
XP: 25

But.... Do we have a keep?

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