First up is a short article from Nerdy Bookahs where they ask the question: "When did you first hear about Guild Wars 2?". Having thought about it all day, I can't for the life of me remember where I heard of it. What about you?
AltTabMe have an interesting article titled Guild Wars 2: The Ultima Online of 2012 where Tr1age explores the similarities between both products. What the article did do for me is make me realise how much I enjoyed and miss Ultime Online. As the first MMOG I ever played, Guild Wars 2 is the only one since that has truly gripped me.
I can't go a week without something related to the Engineer and over at Flamethrowing there is an article discussing a build used during the last beta weekend, reminiscent of the Ritualist. I ran a similar turret setup and it's ridiculously effective and no doubt incredibly annoying to fight against.
Guild Wars Insider have a great guide on The Battle of Kyhlo that not only provides an overview of the map but also some tips for each profession. For anyone new to Guild Wars 2 or even veterans, it's worth taking the time to read.
Over at Dragon Season they've written a wonderful piece covering 10 things that Guild Wars 2 does differently. It's full of excellent information and makes great use of images and is easily the best thing I've read all week.
I've two pieces of fan fiction for you this week. The first is from Tyrian Stories called Travel and the second is Age of Deceit from Thalador over at GuildMag. Although Age of Deceit is now up to chapter 8, I'd sincerely recommend you read all the chapters that have gone before, it really is well worth it.
Entombed at Divinity's Reach raises an interesting suggestion about the importance of Guilds. Having been part of the same guild for almost five years I really can't picture myself going into an MMOG without them. The social infrastructure a guild provides is part of the reason why I love the genre so much.