First up is a topic over on the official forums about Diminishing Returns and how it is saving Guild Wars 2. The original thread starter isn’t the most eloquent of individuals but I do agree that Diminishing Returns on dungeon runs was much needed. The thing I find most annoying is the willingness of the player base to ignore the fact that 99% of “speed runs” are actually exploiting and when ArenaNet attempt to close down such holes, they scream blue murder. I’ve taken part in various dungeons with public user groups and have been stunned by peoples ignorance of exploits versus clever use of profession skills. If seeing hundreds of players running around in full sets of Citadal of Flames gear after only a few days isn’t indicative of a needed change, I don’t know what is. Feel sorry for me, I obtained nearly 1000 tokens from Twilight Arbor before the increase in token rewards!
Still with the official forums (because there are some great posts here) is the hot topic of gold buying and selling. This may sound controversial, but it really doesn’t bother me. People having their accounts hacked and contents drained is obviously terrible, but what ArenaNet are failing to realise is that as long as its cheaper to buy gold from a third party than converting gems, they are facing a losing battle. The current pricing structure on the Trading Post are too rigid and the return on gems versus gold too low. Why would I spend £40 for 12g in game, when I can spend £40 with a gold farmer and receive 40 gold? I wouldn't ever support gold selling, but it doesn't surprise me people use the service. Come on ArenaNet, get your act together.
This thread seems to have gotten muddled somewhere along the way, but my preferred race for any expansion pack would have to be the Tengu. They just look incredible in game. As there are only two heavy armour professions, I think it would be logical that one extra might make an appearance at some point. I will add though that I really dislike new professions being added to MMOG’s as it upsets the game balance so heavily.
Jon Peters has waded in on the subject of Field of View and put an end to speculation that it will ever be increased. I think this is a good thing for all the reasons he points out.
Over on Reddit, there’s an interesting topic discussing Tonics and how pointless they are. I do completely agree and while the animals or monster you turn into look wonderful, they really should serve a great purpose. There is an excellent suggestion to give each transformation a skill set and allow you battle other players. That sounds absolutely great!
GuildMag have an interesting article about the need for private sPvP servers. While the article is a little dramatic, I do agree that private sPvP servers are a must. What I would say is that there is a real opportunity here for ArenaNet to monetise: Why not charge people for the privilege of having a private server? I know my guild and I would be willing to hire several.
Heart Letters are something I’ve always found strange as well. Does anyone actually read them? I thought most simply drained the money and hit ‘delete’. The biggest missed opportunity I found in the game, in terms of lore, are places of interest. I love finding them but hate having no ability to read about what they are, why they are there or what their purpose is. Surely what they could have done when you discover a point of interest is for you to then click on the discovery to read on about its history. Maybe I’ll suggest this to Bobby Stein.
Lastly, Dragon Season have a really excellent article about why people find communities. It is easily the best piece of writing I’ve read all week.