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An Australian Guild Perspective on GW2 Launch

June 26, 2012 - 12:29pm -- Sardu
GW2 Community Spotlight

Server or world selection for your guild can be a daunting task in just about any MMO, and Guild Wars 2 will be no different for many gamers. The process becomes even more complex if you're from a region outside of US and EU territories, but still want to find an active world for your guild to call home.

Today we have a special guild spotlight written by Trikki, the GM from the Australian guild Nocturnal. It not only offers an interesting perspective on many of the concerns and choices Australian gamers will face with the launch of GW2, but also gives some insights as to what makes Nocturnal tick.

Examining the Focused Rituals Necro

June 26, 2012 - 9:57am -- Sardu
Grenth's Grog on GW2Hub

In today’s spine-tingling installment of Grenth’s Grog, Sardu dives headfirst into the pros and cons of a build wholly focused on ground targeted area attacks. The playstyle of a Focused Rituals necro is far more active than many other build concepts, but offers an extremely high degree of control over the battlefield than those that focus primarily on single target attacks.

Read on to see how staff, scepter, wells, and Lich Form can be combined to make one of the more interesting team support builds available to necromancers.

Dolyak Delivery - 24 June 2012

June 24, 2012 - 3:48am -- Xerin
Dolyak Delivery

"Bringing you the latest supply of news from the Guild Wars 2 community"

Its been surprisingly quiet on the news front this week, though I suspect it's because people are resting in preparation for Wednesdays stress test.  Luckily for you, there are still plenty of articles dotted about the internet that I've picked up for your reading pleasure, on this very rainy Sunday...

Mesmer: An Analysis

June 23, 2012 - 2:21pm -- Xerin
Guild Wars 2: Mesmer

You would think if you read the official Guild Wars 2 forums, that the Mesmer was unplayable in its current form. The last profession to be revealed and confirmed by Jon Peters as the roughest around the edges, there has to be a certain level of acceptance from the community that changes will be made and tweaks implemented in order for ArenaNet to get it to where they want it to be.

Barlow's Box o' Fun - Do Sylvari Fart?

June 22, 2012 - 7:05am -- Barlow

This is what happens when Sardu accidentally lets Barlow out of his crypt for too long. While most of us busy ourselves with build discussions or the contemplation of core game mechanics, Barlow clearly isn’t afraid to address the hard hitting topics many of us wonder about, but don’t dare vocalize.

With Barlow’s Box o' Fun, you never know what you’re going to find inside. This week he ponders one of the deeper questions throughout all of Tyria ever since the sylvari first appeared: do sylvari fart?

Tiered Utility Skill Unlocks: For or Against?

June 21, 2012 - 6:03pm -- Sardu
The Last Whiskey Bar

The gloves come off this week for the latest round of The Last Whiskey Bar. While both Xerin and Sardu agree that the tiered trait system is a perfectly viable switch, apparently the same doesn't necessarily apply to other aspects of the game.

Both participants come out swinging this round as they attempt to address: Tiered Utility Skill Unlocks: For or Against?

Xerin is firmly in the 'against' camp, while Sardu is all for this major change to how utility skills are unlocked for players. Read on to witness both sides of the argument in our latest and greatest virtual bar brawl to the death!

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