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The Lost Shores: Refer A Friend!

November 8, 2012 - 6:46pm -- Xerin
Lost Shores

When “Refer a Friend” systems are implemented into MMOG’s, it tends to make me a little nervous.  Perhaps it’s the cynic in me, but it instantly shouts “We are losing players!” although in reality, it’s a system that’s sensible to have even if your game isn’t.  For those who have been waiting to purchase, this is exactly what they needed to road test Guild Wars 2.

A Guide to Getting Kill Credit

November 7, 2012 - 10:46am -- innuendo
Kill Credit Guide

It’s been bemoaned by many who venture into Orr or the Eternal Battlegrounds, but it can be a real pain to try and get enough damage into enemies before a zerg of friendly Tyrians kills them. Attacking once or twice seems to not do the trick, and forget applying conditions, that is all but useless. If you run in a zerg of players, but aren’t equipped properly, you run the risk of doing lots of work, and getting little credit. This is especially true for those of us who have the audacity to play a class that can’t wield a greatsword.

The Art of War - Orbs Forgotton

November 7, 2012 - 2:23am -- Xerin
The Art of War - Orbs Forgotton

This week in our semi-regular feature, The Art of War, we tackle a question that deals with the removal of the Orbs of Power. In a sort of post-mortem examination, we go into how the removal has changed WvW and its current effect on borderland participation. We also look at scouting strategies, including why scouting is important and the best way to go about it.

Be sure to be on the look out for our next edition of The Art of War where we talk about badge farming in WvW.

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